Very Good News from ROMMAN (If it's the real one, but hope so)
Quoting from supercard forums:-
"Hi, everybody, this is romman, I am back to China now.
Good news one:
We had succeeded make supercard save DS game saver on CF card or SD card. No save lost any more!!!
Good news two:
We had succeeded make SuperCard CF version play DS game from CF card directly, that mean SuperCard can play DS game more than 256Mbits. SD version is still in progressing..., we need more time...
We will release all the function soon with kernal update!!! "
Finally some response , and we heard what we were expecting to hear from ROMMAN. Now we will take the best from the Supercard, a GREAT product with great updates.
Monday, September 12, 2005
Saturday, September 10, 2005
New DS Titles From Sega to join Monkey Ball.
News earlier in the week that Super Monkey Ball was bound for the DS was enough to hold us over for many months, but Sega didn't stop there. The company has announced two other games for the system, and while they probably won't offer the same addictive challenge of Monkey Ball, they should command a following, especially in Japan.
First up is a DS adaptation of Mushi King, Sega's world-conquering arcade game for kids. Following up on a successful Game Boy Advance release that has already topped the half million sales mark, Sega will be brining Konchuu Ouja Mushi King: Greatest Champion e no Michi DS to the DS. The game is listed as an RPG, and given that it shares the same name as the GBA title, we're expecting a similar game. A Japanese release is set for 12/8.
The other new game is set for release in 2006. Sega will be tapping into the Doraemon license for a new DS game titled Doraemon: Nobuta no Kyouryuu 2006 DS, or Doreamon: Nobuta's Dinosaur 2006. The game is listed as an RPG, but aside from that details are top secret at this point.
These two titles join Monkey Ball (set for December release) and Sonic Rush (now set for Japanese release on 11/23) to form a strong DS lineup from the former Nintendo rival.
Article by IGN.com
First up is a DS adaptation of Mushi King, Sega's world-conquering arcade game for kids. Following up on a successful Game Boy Advance release that has already topped the half million sales mark, Sega will be brining Konchuu Ouja Mushi King: Greatest Champion e no Michi DS to the DS. The game is listed as an RPG, and given that it shares the same name as the GBA title, we're expecting a similar game. A Japanese release is set for 12/8.
The other new game is set for release in 2006. Sega will be tapping into the Doraemon license for a new DS game titled Doraemon: Nobuta no Kyouryuu 2006 DS, or Doreamon: Nobuta's Dinosaur 2006. The game is listed as an RPG, but aside from that details are top secret at this point.
These two titles join Monkey Ball (set for December release) and Sonic Rush (now set for Japanese release on 11/23) to form a strong DS lineup from the former Nintendo rival.
Article by IGN.com
Marvel Nemesis
This fall, Electronic Arts will unleash the first Marvel-centric fighting game for the Nintendo DS. The dual screen game, Marvel Nemesis: Rise of the Imperfects, is based on the same game design as the title that will also ship on the PlayStation 2, Xbox, GameCube, and PSP, with the Nintendo DS version having exclusive features made specifically for the Nintendo portable.
Marvel Nemesis will feature 18 playable characters, each represented in the game's extensive storyline in Story Mode. Adding to the feature list is a Time Attack mode where players can work their way through an assortment of opponents in a set amount of time. Of course, the game will feature two player connectivity using the wireless function of the Nintendo DS system. The Nintendo DS touch screen is used minimally but effectively, enabling the character's powered "rage" move simply by tapping the screen like a massive button.
Read more on this game along with an interview done by IGN.com to Jai Kristjan, the game's producer at EA Canada. CLICK HERE
Marvel Nemesis will feature 18 playable characters, each represented in the game's extensive storyline in Story Mode. Adding to the feature list is a Time Attack mode where players can work their way through an assortment of opponents in a set amount of time. Of course, the game will feature two player connectivity using the wireless function of the Nintendo DS system. The Nintendo DS touch screen is used minimally but effectively, enabling the character's powered "rage" move simply by tapping the screen like a massive button.
Read more on this game along with an interview done by IGN.com to Jai Kristjan, the game's producer at EA Canada. CLICK HERE
New website Format - Leave Comments !
I changed the format of the website to a more cleaner one. I would like some feedback from you about the other format i.e would you like the drop-down article thingy etc, and what should I add e.g calendar etc.
The site will be better than ever if you send your feedback in.
The site will be better than ever if you send your feedback in.
Thursday, September 08, 2005
Ford Racing 3 screens + New DS Game
New Ford Racing 3 ds screens hereHERE
+PLUS+
The DS is establishing a name for kids games, mini-game based games and more adult-oriented fare like Nintendo's own Brain trainer title. Now Namco is combining all three into one with Kono Quiz Yarou!!.
This quiz game places you in the shoes of Kyuji Kaidou, a freshman at Kuizu Higashi High School. (The "Kuizu" part of the school's name is a pun on "Quiz," with Kyuji's last name being a pun on "solve.") Kyuji, along with other kids from around the world, take part in a tournament to determine the king of quizzes. At stake is a 100 million dollar prize.
Kono Quiz Yarou!! features both single and multiplayer modes. In single player, you select a character and work through a story which has you take part in a tournament. Each character has unique special moves. In multiplayer mode, up to eight players can hook up for both competitive and cooperative play. The game supports download play from a single cartridge.
+PLUS+
The DS is establishing a name for kids games, mini-game based games and more adult-oriented fare like Nintendo's own Brain trainer title. Now Namco is combining all three into one with Kono Quiz Yarou!!.
This quiz game places you in the shoes of Kyuji Kaidou, a freshman at Kuizu Higashi High School. (The "Kuizu" part of the school's name is a pun on "Quiz," with Kyuji's last name being a pun on "solve.") Kyuji, along with other kids from around the world, take part in a tournament to determine the king of quizzes. At stake is a 100 million dollar prize.
Kono Quiz Yarou!! features both single and multiplayer modes. In single player, you select a character and work through a story which has you take part in a tournament. Each character has unique special moves. In multiplayer mode, up to eight players can hook up for both competitive and cooperative play. The game supports download play from a single cartridge.
Tony Hawk's American Sk8land
Back in July we had a first look at Tony Hawk DS, the then-untitled sequel for the dual screen handheld. The reason for the lack of a name was pretty clear after playing the game: the development team is clearly aiming its portable project in a completely different direction than the console sequel, Tony Hawk's American Wasteland. The Nintendo DS and GBA rendition will be completely original designs that are based upon the existing, established Tony Hawk gameplay mechanics. So, this November, be prepared to say hello to Tony Hawk's American Sk8land on the handhelds.
The Nintendo DS version of Tony Hawk will utilize a very stylized art direction that will truly set itself apart from the console renditions. We've already experienced this engine in motion in a very early hands-on, and the game in that pre-alpha build was already running at 60 frames per second in full 3D environments, complete with a ton of graphical detail in the area. The game will be the first Tony Hawk game to offer a constant overhead view of the skateparks via the lower screen's scrolling map that shows locations and objectives.
For screenshots click HERE
For full article by IGN.com click HERE
The Nintendo DS version of Tony Hawk will utilize a very stylized art direction that will truly set itself apart from the console renditions. We've already experienced this engine in motion in a very early hands-on, and the game in that pre-alpha build was already running at 60 frames per second in full 3D environments, complete with a ton of graphical detail in the area. The game will be the first Tony Hawk game to offer a constant overhead view of the skateparks via the lower screen's scrolling map that shows locations and objectives.
For screenshots click HERE
For full article by IGN.com click HERE
Animal Crossing renamed plus dated to next year for a European release
The DS version of Animal Crossing has been renamed to Animal Crossing: Wild World.
Animal Crossing lets the player live in a town of their choosing as a animal, raising money through work, paying off a mortgage and watching the seasons change as real-time floats by.
Nintendo UK told Eurogamer that the DS version of Animal Crossing, newly renamed Wild World, is aiming for a first quarter 2006 release in Europe.
The date is no clearer than that however, but import fans should note that the game will release in America on December 5th this year, according to schedules at the UK arm of Nintendo's operation.
Players will be able to trade items, chat with each other and so forth, when the game finally releases. Animal Crossing achieved cult status on GameCube with its unique styling and ability to keep people playing till near-death in an effort to fill that stupid bloody museum with dinosaur skeletons. Not that we're bitter, or anything.
Doesn't look like you're going to have to wait so long after all, eh?
Article by EuroGamer.net
Animal Crossing lets the player live in a town of their choosing as a animal, raising money through work, paying off a mortgage and watching the seasons change as real-time floats by.
Nintendo UK told Eurogamer that the DS version of Animal Crossing, newly renamed Wild World, is aiming for a first quarter 2006 release in Europe.
The date is no clearer than that however, but import fans should note that the game will release in America on December 5th this year, according to schedules at the UK arm of Nintendo's operation.
Players will be able to trade items, chat with each other and so forth, when the game finally releases. Animal Crossing achieved cult status on GameCube with its unique styling and ability to keep people playing till near-death in an effort to fill that stupid bloody museum with dinosaur skeletons. Not that we're bitter, or anything.
Doesn't look like you're going to have to wait so long after all, eh?
Article by EuroGamer.net
Wednesday, September 07, 2005
Monkey Ball Set for DS
Sega's Monkey Ball is a guaranteed riot wherever it ends up, be it on GameCube, Xbox, PS2 or even Game Boy Advance. Now DS owners will be able to get in on the fun as Sega brings Super Monkey Ball DS to the platform. The game is unveiled in the latest issue of Famitsu.
Monkey Ball DS features the same basic gameplay idea as its predecessors, although a shift in control to the stylus ought to make for a different feel. The top screen displays the action in 3D. The bottom screen shows a 2D version of your monkey ball with AiAi inside. To move on the top screen, you scratch the monkey ball with the stylus. AiAi's expressions change depending on the situation.
The game will offer over 100 stages, some pulled from previous entries and some new. In addition, you can look forward to six party games, of which two will be playable by up to four players. We currently know of a hockey-style party game where you draw lines with the stylus in order to deflect a puck. The game will also have a racing party game with the top screen showing a map of the track. Presumably, this mode will use a more traditional control scheme.
Super Monkey Ball DS is currently 60% complete and is set for Japanese release in December.
Article by IGN.com
Monkey Ball DS features the same basic gameplay idea as its predecessors, although a shift in control to the stylus ought to make for a different feel. The top screen displays the action in 3D. The bottom screen shows a 2D version of your monkey ball with AiAi inside. To move on the top screen, you scratch the monkey ball with the stylus. AiAi's expressions change depending on the situation.
The game will offer over 100 stages, some pulled from previous entries and some new. In addition, you can look forward to six party games, of which two will be playable by up to four players. We currently know of a hockey-style party game where you draw lines with the stylus in order to deflect a puck. The game will also have a racing party game with the top screen showing a map of the track. Presumably, this mode will use a more traditional control scheme.
Super Monkey Ball DS is currently 60% complete and is set for Japanese release in December.
Article by IGN.com
Harry Potter and the Goblet of Fire on DS
Harry Potter's no stranger to the handheld market, as the wizard has had adventures that's spanned over both the Game Boy Color as well as the Game Boy Advance systems during his theatrical and literary career. But Harry Potter and the Goblet of Fire is the first time the character's heading to the Nintendo DS, with a Game Boy Advance version in tow as well.
Though much of the experience takes place in a wandering design, we did experience a level that requires players to guide Harry on his broomstick through the forest to avoid being a snack by a massive, pursuing dragon on his tail. This fast-paced challenge was very similar in concept to the familiar Battletoads vehicle missions where players work up and down avoiding and leaping over obstacles that zoom in from one side of the screen. Both versions will also have a challenge based on the movie's Yule Ball scene, where players bust a move in a Dance Dance Revolution-style competition of timing D-pad and button presses to the beat of the music.
For screenshots go HERE for the full article by IGN.com click HERE .
Though much of the experience takes place in a wandering design, we did experience a level that requires players to guide Harry on his broomstick through the forest to avoid being a snack by a massive, pursuing dragon on his tail. This fast-paced challenge was very similar in concept to the familiar Battletoads vehicle missions where players work up and down avoiding and leaping over obstacles that zoom in from one side of the screen. Both versions will also have a challenge based on the movie's Yule Ball scene, where players bust a move in a Dance Dance Revolution-style competition of timing D-pad and button presses to the beat of the music.
For screenshots go HERE for the full article by IGN.com click HERE .
Comments Updated for blog security
I updated the blog's comments so that a word verification had to be entered in order to post a comment. I did this to secure the blog from spam and unwanted content so it will be as clean as possible from unwanted ads.
I hope you are not bored by this addition if so please pass comments.
I hope you are not bored by this addition if so please pass comments.
A list of Working + Non-working nDS roms with Supercard
Working:-
Electroplankton - 0kb
Need For Speed - Underground 2 - 64kb
Yoshi Touch & Go - 4kb
Feel the Magic - XY-XX - 64kb
WarioWare Touched! - 64kb
Polarium - 64kb
Pac-Pix - 4kb
Cool 104 Joker & Setline - 64kb
Asphalt - Urban GT - 64kb
Pac-Pix - 4kb
Ridge Racer DS - 64kb[Needs a 64k save cart]
Super Mario 64 DS - 64kb[for some it freezes after 1st star]
Star Wars Episode III - Revenge Of The Sith - 4kb
Robots - 4kb
GoldenEye - Rogue Agent - 64kb
Sprung - The Dating Game - 64kb
Polarium - 64kb
Daigasso! Band Brothers - 2mb
Ping Pals - 4kb[0kb when converted]
Another Code - Futatsu no Kioku - 64kb
Nintendogs - Chihuahua & Friends - 2mb
Spider-Man 2 - 64kb
Retro Atari Classics - 4kb
Another Code - Two Memories - 64kb
Tiger Woods PGA Tour - 64kb
Bomberman - 4kb
Madagascar
Nanostray - 4kb
Animaniacs - Lights, Camera, Action! - 0kb
Nintendogs - Chihuahua & Friends - 2mb
Nintendogs - Lab & Friends - 2mb
Nintendogs - Dachshund & Friends - 2mb
Yu-Gi-Oh! Nightmare Troubadour [No text]
Non-Working:-
Pokemon Dash - 64kb[0kb when converted]
Tom Clancy's Splinter Cell - Chaos Theory - 2mb[0kb when converted]
The Urbz - Sims In The City - 64kb[0kb when converted]
I had to change this post because some did not understand well if the roms were all working or not so I rearranged it to be more understandable. My apologies. If any mistakes please post comments.
There is also a bigger list that is available at www.gbarl.it posted by zio128 just click HERE if you would like to view it now.
Non-Working:-
I had to change this post because some did not understand well if the roms were all working or not so I rearranged it to be more understandable. My apologies. If any mistakes please post comments.
There is also a bigger list that is available at www.gbarl.it posted by zio128 just click HERE if you would like to view it now.
Tuesday, September 06, 2005
New Pokemon game dated ! Yet again
Nintendo of Japan has announced that GBA and DS title Pokémon Mysterious Dungeon will launch over there on November 17.
Chunsoft's Mysterious Dungeon series has been around since way back in the days of the SNES and sees you exploring a load of, well, mysterious dungeons, on the look out for handy items. And in this case, we'd imagine, Pokémon.
MD games don't usually make it over here, but what with Pikachu and chums appearing in the new titles there could be a break with tradition on the way. More news as we get it.
Chunsoft's Mysterious Dungeon series has been around since way back in the days of the SNES and sees you exploring a load of, well, mysterious dungeons, on the look out for handy items. And in this case, we'd imagine, Pokémon.
MD games don't usually make it over here, but what with Pikachu and chums appearing in the new titles there could be a break with tradition on the way. More news as we get it.
Monday, September 05, 2005
Ultimate Spider-Man
Last year's Spider-Man 2 for the Nintendo DS was one of the more successful and noteworthy games in the system's launch library. But if our current play with Ultimate Spider-Man for the Nintendo DS is anything to go by, perhaps we may have been a bit too glowing in our review of last year's game when it came out. Ultimate Spider-Man is similar in design to Spider-Man 2 but the new game has clearly been given far more time in the oven, and given way more creative freedom in the action design. We were able to put a bit of time in the final build of the Nintendo DS game, and we walked away thoroughly impressed with the direction the series has taken on the handheld.
The graphic engine has definitely been given a boost from last year's game, and the art style now uses toon-style shading to mimic both the Ultimate Spider-Man comic book as well as the console version set to release day and date. Everything moves at a tremendously smooth 60 frames per second clip, though it did bog down once or twice when the camera made some walls transparent during transitions from outdoor to indoor environments.
Ultimate Spider-Man also features two player battles using the wireless capabilities of the Nintendo DS, and in this mode each player chooses a character from the game (Spidey, Venom, Peter Parker…and others that would be considered "spoilers" if I said who they were) and simply try to beat the other person up. We played this mode for several minutes, and while it has its moments, don't expect it to be the selling point of Ultimate Spider-Man.
Release set to late September so keep an eye on latest releases.
Click HERE to see full article by IGN.com
The graphic engine has definitely been given a boost from last year's game, and the art style now uses toon-style shading to mimic both the Ultimate Spider-Man comic book as well as the console version set to release day and date. Everything moves at a tremendously smooth 60 frames per second clip, though it did bog down once or twice when the camera made some walls transparent during transitions from outdoor to indoor environments.
Ultimate Spider-Man also features two player battles using the wireless capabilities of the Nintendo DS, and in this mode each player chooses a character from the game (Spidey, Venom, Peter Parker…and others that would be considered "spoilers" if I said who they were) and simply try to beat the other person up. We played this mode for several minutes, and while it has its moments, don't expect it to be the selling point of Ultimate Spider-Man.
Release set to late September so keep an eye on latest releases.
Click HERE to see full article by IGN.com
Another Nintendo DS superiority
Still riding the success of a new red color in Japan, Nintendo DS won yet again during the week of August 22nd to 28th in Japan, with 57,313 sales to the PlayStation Portable's 20,322. Overall game sales for the week were a strong 113.49% of the weekly average.

The top three game sales spots were Sony territory, with the new games Tales of Legendia (Namco, 242,371 sales) and Mobile Suit Gundam SEED DESTINY: Generation of C.E. (Bandai, 118,343) at #1 and #2 respectively, and last week's release from Bandai, NARUTO: Uzumaki Ninden, at #3 (33,762)
The top three game sales spots were Sony territory, with the new games Tales of Legendia (Namco, 242,371 sales) and Mobile Suit Gundam SEED DESTINY: Generation of C.E. (Bandai, 118,343) at #1 and #2 respectively, and last week's release from Bandai, NARUTO: Uzumaki Ninden, at #3 (33,762)
Saturday, September 03, 2005
Attention !! About M3 !!
On http://boards.gamefaqs.com/gfaqs/genmessage.php?board=985&topic=23185744 a member posted this :-
Hi,
Thanks for your concern about our products.
We will have our agents in every country and district, and you can contact our
agents for purchasing our products or you may buy it from online shops after our
products have been put out.
We will list their websites on M3 site.
No need modify your console, just plug&play.
Save in GBA cart and then save in CF/SD card.
You Can play SNES games by SNES emulator , but it is not perfect. It is not
concerned about G6, and that’s the emulator’s problem.
In fact , we can make it ,but we don’t do it. Because the conversion file are
very larger, and the movie file reaches 256Mb.We think 10FPS is enough and movie
effects is good.
Can support our own format rom, GST & clean dump rom. later .
Regards
Danny
That means clean dumps are not supported yet.
[Quoted fromalbrowne a member of the Unofficial Supercard site]
Also note that it says 'Save in GBA cart and then save in CF/SD card. ', JUST like SuperCard and that it uses SNESDS, JUST like SuperCard and that it runs movies at 10 FPS JUST like SuperCard and that DS roms need to be patched to run on it, JUST like SuperCard.
So check before you buy M3 if you already own a Supercard.
Hi,
Thanks for your concern about our products.
We will have our agents in every country and district, and you can contact our
agents for purchasing our products or you may buy it from online shops after our
products have been put out.
We will list their websites on M3 site.
No need modify your console, just plug&play.
Save in GBA cart and then save in CF/SD card.
You Can play SNES games by SNES emulator , but it is not perfect. It is not
concerned about G6, and that’s the emulator’s problem.
In fact , we can make it ,but we don’t do it. Because the conversion file are
very larger, and the movie file reaches 256Mb.We think 10FPS is enough and movie
effects is good.
Can support our own format rom, GST & clean dump rom. later .
Regards
Danny
That means clean dumps are not supported yet.
[Quoted fromalbrowne a member of the Unofficial Supercard site]
Also note that it says 'Save in GBA cart and then save in CF/SD card. ', JUST like SuperCard and that it uses SNESDS, JUST like SuperCard and that it runs movies at 10 FPS JUST like SuperCard and that DS roms need to be patched to run on it, JUST like SuperCard.
So check before you buy M3 if you already own a Supercard.
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